Dishorrored
Devlog
- November 22, 2022 by microCosmik games#Jam, #Level Design, #Community, #Level, #Non-Violent, #VerticalitySo, I made this level to enter in Steve Lee's Level Design Jam 002. The jam just wrapped and I'm super excited to have taken part in it! Great community engagement and feedback and it was an interesti... Continue reading
- November 16, 2022 by microCosmik games#collision fix, #audio fix, #loop, #music, #stuckThe loop point on the soundtrack was off which caused the loop to hiccup. I fixed it. There was also a collision issue that was allowing the player to get stuck in a wall. It has also been fixed... Continue reading